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Prince of persia rival swors
Prince of persia rival swors





prince of persia rival swors

You have two ways to manipulate the camera: tilt the Wii remote itself, or use the d-pad. Somehow, this upped the thrill level for me, but perhaps I was just hallucinating. Platforming is just as fun on the Wii as it was on the other consoles the main difference is just holding your hands further apart. Not only are there columns to climb, flagpoles to swing from, planks to balance on, and cliffs to shimmy across but you'll now have to use your dagger to get a hand-hold, jump diagonally, and do a few other clever platforming pirouettes.

#Prince of persia rival swors series

This series shines brightest when you're scaling obstacles and leaping through the air with the greatest of ease, and Rival Swords is no different. However, something's not quite right in Babylon, proving the old adage, "You can't go home again." As such, the Prince has to battle evil minions, perilous platforming, and his own schizophrenia to survive. As the capper to the PoP trilogy, we find the Prince returning home with the lovely Kaileena in tow. But hey, Two Thrones was a darn fine game. Only thing is, it still tastes about the same it's just gotten a little funky sitting on the counter for the last 16 months or so. This is that game, for all intents and purposes, with a little Wii seasoning sprinkled on top. Remember Two Thrones, the third installment of the revitalized Prince of Persia series? Most hardcore gamers probably played it near the end of 2005, when it came out. That in mind, Prince of Persia: Rival Swords fares better than most things the company has put out on Nintendo's new platform, but it's still got its share of issues. From bad original games like Red Steel to inferior ports of FarCry and Splinter Cell, the drips keep coming, Rayman Raving Rabbids notwithstanding. Ubisoft is one of the biggest publishers in video games, yet the Wii has been the company's Achilles' heel.







Prince of persia rival swors